Standard Seeds Pick'em

The original Seeds Pick 'em. In the first 3 rounds, pick a subset of games before each round and earn points based on the seed of the winning team. In the last 3 rounds, pick traditional bracket style and points are based on a calculated championship point value that makes sure everyone still has a possibility of winning.

Highlights
  • First three rounds picked before each round and points are based on team seeds
  • Last three rounds picked before start of Round 3 and points are based on calculated Championship Point Value

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Teams Seeds 1 1 0 12
2 Teams Seeds 1 2 0 8
3 Teams Seeds 2 3 0 5
4 Champ Pt Value 1 4 0 4
5 Champ Pt Value 1.5 4 0 2
6 Champ Pt Value 2 4 0 1

Seeds by Weekend

This West Coast version of Standard Seeds requires picks before each weekend. This eliminates the quick turnaround needed to make picks between the end of one round and the beginning of another, which can be as little as 12 hours on a Friday night/Saturday morning.

Highlights
  • Pick two rounds at a time
  • All scores based on seeds and an escalating multiple

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Teams Seeds 1 1 12 12
2 Teams Seeds 2 1 8 8
3 Teams Seeds 3 3 5 5
4 Teams Seeds 5 3 4 4
5 Teams Seeds 8 5 2 2
6 Teams Seeds 10 5 1 1

Survivor

Survivor looks so easy, but it's really not. You only have to pick two games in the first two rounds and one each round after that. Two twists make this a huge challenge though. First, you can never pick a team twice. So, if you think the top seed is going to win it all, you really shouldn't pick them in the early rounds. Second, if you miss a game, you're out. The scoring is such that the games in the first round are worth so much that if you miss one, you can't catch up - that is unless everyone in the league missed one then you're all still tied.

Highlights
  • Pick before each round.
  • No team can be picked more than once.
  • Miss one and you're out!

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Normal (1pt/win) 100000 1 2 2
2 Normal (1pt/win) 10000 2 2 2
3 Normal (1pt/win) 1000 3 1 1
4 Normal (1pt/win) 100 4 1 1
5 Normal (1pt/win) 10 5 1 1
6 Normal (1pt/win) 1 6 1 1
Survivor League (no picks can be repeated)

Super Survivor

Just like Survivor, but with more picks. You still can't pick a team more than one time and if you miss one you're out. This version is extra tricky as you need to pick four teams in Round 1, three in Round 2, two in Round 3, and one in each of Rounds 4 through 6. round 1, 3 in round 2, 2 in round 3, and 1 in rounds 4 through 6.

Highlights
  • Pick before each round.
  • Can never repeat a pick
  • Miss one and you're out!

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Normal (1pt/win) 100000 1 4 4
2 Normal (1pt/win) 10000 2 3 3
3 Normal (1pt/win) 1000 3 2 2
4 Normal (1pt/win) 100 4 1 1
5 Normal (1pt/win) 10 5 1 1
6 Normal (1pt/win) 1 6 0 1
Survivor League (no picks can be repeated)

Standard Bracket

This is the traditional bracket. All picks for all round are made at the beginning of the tournament. Start with this one and hit Customize to add your own scoring system. Or get a little crazy and use any one of the other concepts available!

Highlights
  • Pick the entire tournament before it starts.
  • Traditional escalating point values each round

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Normal (1pt/win) 1 1 0 32
2 Normal (1pt/win) 2 1 0 16
3 Normal (1pt/win) 4 1 0 8
4 Normal (1pt/win) 8 1 0 4
5 Normal (1pt/win) 16 1 0 2
6 Normal (1pt/win) 32 1 0 1

Standard All or Nothing

Simply put, for each round, if you miss ANY games you get zero points - thus the name "All or Nothing". This is a brutal format where most people are too aggressive and don't get any points at all. A better strategy is to just pick a few games you're really confident about and build up some early points. You can be more aggressive later if you fall behind.

Highlights
  • Pick before each round, but don't pick every game.
  • Miss one and you get zero points for that round

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Normal (1pt/win) 1 1 1 16 X
2 Normal (1pt/win) 2 2 1 10 X
3 Normal (1pt/win) 4 3 1 6 X
4 Normal (1pt/win) 6 4 1 4 X
5 Normal (1pt/win) 8 5 1 2 X
6 Normal (1pt/win) 16 6 1 1 X

Seeds All or Nothing

Like Standard All or Nothing, if you miss any pick then you get no points for that round. In the first four rounds, scoring is based on team seeds, so it could pay to pick one or two lower seeded teams, but be careful not to go too far or you'll end up with nothing. The last two rounds are picked together with fixed point values, but are still All or Nothing.

Highlights
  • Pick before each of the first four rounds, and score points based on team seeds. Final two rounds picked together with a fixed point value.
  • Miss one and you get zero points for that round

League Scoring Details
Round
Scoring Method
Multiplier
Select Round
# of Picks
Min Max
All or Nothing
1 Teams Seeds 1 1 1 12 X
2 Teams Seeds 1.5 2 1 8 X
3 Teams Seeds 2 3 1 5 X
4 Teams Seeds 4 4 1 4 X
5 Normal (1pt/win) 15 5 1 2 X
6 Normal (1pt/win) 20 5 1 1 X

Custom

Most importantly, the Seeds Pick'em system is so flexible, you have complete control over creating your own bracket game. You can set the points, the scoring system, the round where each round is picked, the min/max picks per round, whether each round is All or Nothing, if it is a Survivor League, the round the tie breaker is picked and whatever you want the tiebreaker to be for your game. There are endless combinations of games you can create!